Terra is a game we made to take advantage of a new generation of IBM-powered Ultrabooks – those clever laptops that flip/swivel/fold into being tablets, and vice versa. Working with Kill Screen and Vice Media, plus an all-star team of indie dev talent including Itay Keren and Bryan Ma, we made a game that starts out as a top-down, touch-screen game, in which you drag a finger to create the topography of a fantastical island. Then, as you flip into laptop mode, the perspective changes and takes you down into a third-person close-up of the world you just made, and charges you with mowing down the vegetation that has sprung up on your newly created world.