Consultancy

My consultancy work covers all sizes of game projects, from multi-platform AAA titles to browser-based games. Although the reports that I produce are tailored to each project, I’m usually asked to provide a critical game design overview, identifying key issues that are yet to be resolved and suggesting frameworks for doing so. I also supply analysis of the likely press response to the game, and provide proposals for maximizing positive coverage. If required, I can produce competitor briefings and mock reviews.

My involvement can range from a single day’s access to the project, to regular consultations throughout development. Although I’m happy to work on a project at any stage of development, it’s usually valuable to start the process early in the cycle. Current clients include EA, Channel 4, GameCity and Lunch.

Please contact me for references, my CV, or for more information about the services I can provide.