Ah, good. The sea.

Brighton SeaDevelop ’08 report

Lost:  my voice, one earring, one suspected-knock-off, only-slightly-insanely-expensive, 60W MagSafe power adapter (now recovered), one phone USB cable, one bag of clothes (left in a taxi, returned 2 hours later by extraordinarily kind taxi driver)

Most coveted thing face-off: giant Space Invaders commemorative 100 yen coin vs Animal Crossing Happy Room Academy catalogue

Brighton restaurant recommendations:  breakfast – Bill’s for scrambled egg with pumpkin seeds on top and juice brilliance (thanks, T!);  lunch – Bankers for fish and chips (thanks, R!); dinner – Pintxo for delicious peppers and amazo-rasperry/coffee freddo things (thanks, me!).

Unforgettable moment face-off: swimming in the sea with Charles Cecil vs four-man The Final Countdown Band Bros.

New personal best: talking so much my tongue got blisters.

Best new skill learned: how to get an elephant into a fridge.

Cheers to everyone who lasted the distance to come to my talk – super quick’n'dirty slides-with-notes are here. Thanks to Owain for inviting me along, and to everyone who fed my brain-hamster with new ideas.

4 Comments so far
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Thanks for the “pyramid/witness applied to videogames” concept. I like it even if, right now, it just means much head-scratching about how to apply it to my current work.

I afraid I won’t be able to attend the London meeting.

Raspberry/coffee things. Mmmm.

You’re substantially more than welcome!

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